Sun. Dec 15th, 2019

The new «Escape Room» of the BN is a work of art


Last week the National Library of Spain and Red.es presented the educational portal BNEscolar and that it intends to make part of the Spanish bibliographic and documentary heritage available to the entire Educational Community. The presentation was attended by the Secretary of State for Education, Alejandro Tiana, the Director General of the BNE, Ana Santos, and the Director General of Red.es, David Cierco Jiménez de Parga. The project is framed in BNElab, space where the new digital strategy of the BNE is concentrated, which has more than 220,000 works in public domain, represented in some 40 million pages accessible on the Internet.

This educational portal has an infinity of resources such as teaching sequences to work in the classrooms, workshops to deepen in a practical way in several subjects, short videos to review in a pleasant way contents of the curriculum and playful elements and games. It is in this last section that includes interactive challenges where highlights "Pictures of an exhibition", a sort of "Escape Room" in which we stay waxed at the Academy of Arts in St. Petersburg and we have to get away. "You are traveling in Russia, specifically at the Academy of Arts in St. Petersburg. A guide begins to tell you the story of the composer …. Suddenly the doors are closed and a background music starts playing … You are locked up! ", Thus begins a rather complicated adventure in which a code must be found of six letters that will allow you to open the exit door of the museum. The different tracks are divided into six rooms in which to test knowledge of art and music. The letters are hidden behind the paintings of the work "Paintings in an exhibition" by Mussorgsky.

For Elena Sánchez Nogales, BNElab coordinator and head of the BNE Digital Content DIfusion Service, the library's new digital strategy "is a new orientation aimed at promoting the (re) use of BNE digital data and content , from a collaborative perspective with different professional and social spheres, for the creation of digital products and services from the collections of the BNE that show new uses of heritage and its interest for very different sectors ". They explain that cultural heritage "can be a motor of learning and knowledge, technological and economic development, innovation and creation. And the BNE has thus been directing efforts not only to allow access to its data and digital content, but also to actively promote that they are known and used by society. And to the generation with it of new products and uses of the patrimony, that is to say to its re-use.

In the Strategic Plan 2015-2020 of the BNE, the promotion of the reuse of contents and digital collections of the BNE was included as a strategic objective, also in line with the Law on Reuse of Public Sector Information. And the agreement signed with Red.es in 2016 meant the opportunity to expand and articulate these efforts in a framework of strategic actions with different lines of work, which we call BNElab. These lines include: improving and enriching the BNE datasets and promoting their free reuse; create new digital products and services from the BNE collections, which show new uses of heritage and its interest for very different sectors (such as education, which BNEscolar is targeting); very especially, to provide digital tools for others, citizens, to reuse, re-create and give new values ​​to this heritage; promote technical training and promote the dissemination of these initiatives with the holding of "reuse" workshops, meetings and calls ". The BNEscolar platform is aimed at the teaching community so that they "find different resources and proposals" for their curricular programming and take advantage of technology, "the new digital and collaborative narratives".

The idea of ​​the "Escape Room" is the result of the coordination with the pedagogical team in pursuit of different types of content to offer different and attractive proposals. "We saw the success that they currently have of this type of mental games, another version of the traditional games of clues or riddles, and we wanted to make it digital and accept the challenge of putting this format in relation to the collections of the BNE. In the tests that we have been doing, and in the pilot project that we organized a few weeks ago in different centers, this has been in fact one of the proposals that has surprised and succeeded the most ", concludes Elena Sánchez. There is still a second phase of project development and creation of new content, "so we are already devising more proposals, and also giving visibility to the project among the educational community. We hope above all that it will be very useful and inspiring for teachers and students. "

(tagsToTranslate) gerardo granda



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