Monster Hunter World: Iceborn It is in limbo between an expansion to use and a full-blown sequel. While it is not a completely new game compared to Monster Hunter World, it adds a new story almost as big as the base game and with almost as many new monsters as known. Developed by a Capcom in very good shape, Iceborn has just come to PlayStation 4, Xbox One and PC.
Next, we review all the news that Monster Hunter World: Iceborn has prepared for those players who dare, once again, to go hunting alone or in company.
The cold of Arroyo de Frost
Monster Hunter World: Iceborne places the player after the events of the original game. Just in a game of hunting, the protagonists realize that Legiana, some of the monsters available to hunt in the video game, are fleeing the The new World, territory where all the action of this new content occurs, to emigrate to a place never seen before. This migration will be the reason for an expedition to form, which must verify what happens to the monsters and where they are fleeing.
This new expedition will take the player to the territory Frost Creek, a new location designed from scratch for this expansion. In this icy region, the low temperatures and the snow-covered terrain will play against the player at all times, decreasing the resistance bar of the character, who will also be less agile than usual.
To combat the cold, the player will have hot drinks that will help the character to stop shaking and improve his resistance temporarily. There are also a small number of hot springs that will serve the cold in the same way.
A very interesting novelty that is added in Monster Hunter World: Iceborne is the possibility that the player use the monsters as a mount, thanks to a new skill called "Raider Ride", nonexistent so far in any franchise game and demanded by fans for a long time. In addition, it is not just a new mode of transport, it also allows you to track monsters with the mount that will take them directly to the dam.
New monsters to hunt
Monster Hunter World: Iceborne brings a large number of monsters to hunt, although it never rains to everyone's taste. Many iconic monsters in the saga have not been incorporated into this expansion, although the number of prey to hunt has increased significantly: they all have many peculiarities, spectacular new animations, and unique relationships with the environment and with other monsters. They are back familiar faces the Tigrex, also Barioth, Nargacuga, Glavenus, Brachydios or Yian Garuga, and that's not all.
The expansion offers approximately 50 hours of content in its campaign, although from Capcom they assure that it will be many more hours and that they will add content in the future, updating and expanding the experience.
The new retractable claw
The retractable claw is one of the fundamental elements of Monster Hunter World: Iceborne. The development team, with the idea of Kaname Fujioka and Daisuke Ichihara in the lead, commented in a development diaryor the need to introduce a new playable mechanic with which to give a point of dynamism to the battle.
Not only is it designed so that the player can get hooked from a distance to the monster, which is very reminiscent of Sekiro's hook: Shadows Die Twice, but also provides speed and makes it clear that verticality is, once again, a key element in the design structure of the title. With this claw, the player will have the possibility to create new combos with which to attack his prey from the heights or hooked to it.
Monster Hunter World: Iceborn is presented as a formidable expansion that manages to shine with its own light with the pretense of being more than a DLC and try to create the feeling that it is a perseque sequel to what could already be seen in the base game, released in January 2018.